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#include <string.h>

#include <stdint.h>

void* memcpy(void* dst, const void* src, size_t count) {
  // TODO: Can probably use better implementations based on hw instruction set.
  uint32_t*       dst32 = (uint32_t*)dst;
  const uint32_t* src32 = (uint32_t*)src;
  for(; count >= 4; count -= 4) {
    *dst32++ = *src32++;
  }
  uint8_t*       dst8 = (uint8_t*)dst32;
  const uint8_t* src8 = (uint8_t*)src32;
  for(; count != 0; count--) {
    *dst8++ = *src8++;
  }
  return dst8;
}

static int count_digits_u(unsigned int x) {
  int count = 0;
  for(; x != 0; x /= 10, count++);
  return count;
}

char* utoa(unsigned int x, char* buffer, size_t size) {
  if (size > 0) {
    const int num_digits = count_digits_u(x);
    size_t i = 0;
    while ((x != 0) && ((i+1) < size)) {
      const unsigned int digit = x % 10;
      x /= 10;
      buffer[num_digits-1 - i++] = '0' + digit;
    }
    buffer[i] = 0;
  }
  return buffer;
}

char* ptoa(const void* ptr, char* buffer, size_t size) {
  if (size > 2) {
    size_t i = 0;
    buffer[i++] = '0';
    buffer[i++] = 'x';
    uintptr_t x = (uintptr_t)ptr;
    const int num_digits = count_digits_u(x);
    while ((x != 0) && (i < size)) {
      const unsigned int digit = x % 16;
      x /= 16;
      const char hex = (digit < 10) ? ('0' + digit) : ('a' + (digit-10));
      buffer[num_digits-1+2 - i++] = hex;
    }
    buffer[i] = 0;
  } else if (size > 0) {
    buffer[0] = 0;
  }
  return buffer;
}