From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/SDL_internal.h | 283 ----------------------------------- 1 file changed, 283 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/SDL_internal.h (limited to 'contrib/SDL-3.2.8/src/SDL_internal.h') diff --git a/contrib/SDL-3.2.8/src/SDL_internal.h b/contrib/SDL-3.2.8/src/SDL_internal.h deleted file mode 100644 index a345252..0000000 --- a/contrib/SDL-3.2.8/src/SDL_internal.h +++ /dev/null @@ -1,283 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2025 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ -#ifndef SDL_internal_h_ -#define SDL_internal_h_ - -// Many of SDL's features require _GNU_SOURCE on various platforms -#ifndef _GNU_SOURCE -#define _GNU_SOURCE -#endif - -// Need this so Linux systems define fseek64o, ftell64o and off64_t -#ifndef _LARGEFILE64_SOURCE -#define _LARGEFILE64_SOURCE 1 -#endif - -/* This is for a variable-length array at the end of a struct: - struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; }; - Use this because GCC 2 needs different magic than other compilers. */ -#if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus) -#define SDL_VARIABLE_LENGTH_ARRAY 1 -#else -#define SDL_VARIABLE_LENGTH_ARRAY -#endif - -#if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))) || defined(__clang__) -#define HAVE_GCC_DIAGNOSTIC_PRAGMA 1 -#endif - -#ifdef _MSC_VER // We use constant comparison for generated code -#pragma warning(disable : 6326) -#endif - -#ifdef _MSC_VER // SDL_MAX_SMALL_ALLOC_STACKSIZE is smaller than _ALLOCA_S_THRESHOLD and should be generally safe -#pragma warning(disable : 6255) -#endif -#define SDL_MAX_SMALL_ALLOC_STACKSIZE 128 -#define SDL_small_alloc(type, count, pisstack) ((*(pisstack) = ((sizeof(type) * (count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type *)SDL_malloc(sizeof(type) * (count)))) -#define SDL_small_free(ptr, isstack) \ - if ((isstack)) { \ - SDL_stack_free(ptr); \ - } else { \ - SDL_free(ptr); \ - } - -#include "SDL_build_config.h" - -#include "dynapi/SDL_dynapi.h" - -#if SDL_DYNAMIC_API -#include "dynapi/SDL_dynapi_overrides.h" -/* force SDL_DECLSPEC off...it's all internal symbols now. - These will have actual #defines during SDL_dynapi.c only */ -#ifdef SDL_DECLSPEC -#undef SDL_DECLSPEC -#endif -#define SDL_DECLSPEC -#endif - -#ifdef SDL_PLATFORM_APPLE -#ifndef _DARWIN_C_SOURCE -#define _DARWIN_C_SOURCE 1 // for memset_pattern4() -#endif -#include - -#ifndef __IPHONE_OS_VERSION_MAX_ALLOWED -#define __IPHONE_OS_VERSION_MAX_ALLOWED 0 -#endif -#ifndef __APPLETV_OS_VERSION_MAX_ALLOWED -#define __APPLETV_OS_VERSION_MAX_ALLOWED 0 -#endif -#ifndef __MAC_OS_X_VERSION_MAX_ALLOWED -#define __MAC_OS_X_VERSION_MAX_ALLOWED 0 -#endif -#endif // SDL_PLATFORM_APPLE - -#ifdef HAVE_SYS_TYPES_H -#include -#endif -#ifdef HAVE_STDIO_H -#include -#endif -#ifdef HAVE_STDLIB_H -#include -#elif defined(HAVE_MALLOC_H) -#include -#endif -#ifdef HAVE_STDDEF_H -#include -#endif -#ifdef HAVE_STDARG_H -#include -#endif -#ifdef HAVE_STRING_H -#ifdef HAVE_MEMORY_H -#include -#endif -#include -#endif -#ifdef HAVE_STRINGS_H -#include -#endif -#ifdef HAVE_WCHAR_H -#include -#endif -#ifdef HAVE_INTTYPES_H -#include -#elif defined(HAVE_STDINT_H) -#include -#endif -#ifdef HAVE_MATH_H -#include -#endif -#ifdef HAVE_FLOAT_H -#include -#endif - -// If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC -#ifndef HAVE_O_CLOEXEC -#define O_CLOEXEC 0 -#endif - -/* A few #defines to reduce SDL footprint. - Only effective when library is statically linked. */ - -/* Optimized functions from 'SDL_blit_0.c' - - blit with source bits_per_pixel < 8, palette */ -#if !defined(SDL_HAVE_BLIT_0) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_0 1 -#endif - -/* Optimized functions from 'SDL_blit_1.c' - - blit with source bytes_per_pixel == 1, palette */ -#if !defined(SDL_HAVE_BLIT_1) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_1 1 -#endif - -/* Optimized functions from 'SDL_blit_A.c' - - blit with 'SDL_BLENDMODE_BLEND' blending mode */ -#if !defined(SDL_HAVE_BLIT_A) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_A 1 -#endif - -/* Optimized functions from 'SDL_blit_N.c' - - blit with COLORKEY mode, or nothing */ -#if !defined(SDL_HAVE_BLIT_N) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_N 1 -#endif - -/* Optimized functions from 'SDL_blit_N.c' - - RGB565 conversion with Lookup tables */ -#if !defined(SDL_HAVE_BLIT_N_RGB565) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_N_RGB565 1 -#endif - -/* Optimized functions from 'SDL_blit_AUTO.c' - - blit with modulate color, modulate alpha, any blending mode - - scaling or not */ -#if !defined(SDL_HAVE_BLIT_AUTO) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_BLIT_AUTO 1 -#endif - -/* Run-Length-Encoding - - SDL_SetSurfaceColorKey() called with SDL_RLEACCEL flag */ -#if !defined(SDL_HAVE_RLE) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_RLE 1 -#endif - -/* Software SDL_Renderer - - creation of software renderer - - *not* general blitting functions - - {blend,draw}{fillrect,line,point} internal functions */ -#if !defined(SDL_VIDEO_RENDER_SW) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_VIDEO_RENDER_SW 1 -#endif - -/* STB image conversion */ -#if !defined(SDL_HAVE_STB) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_STB 1 -#endif - -/* YUV formats - - handling of YUV surfaces - - blitting and conversion functions */ -#if !defined(SDL_HAVE_YUV) && !defined(SDL_LEAN_AND_MEAN) -#define SDL_HAVE_YUV 1 -#endif - -#ifdef SDL_CAMERA_DISABLED -#undef SDL_CAMERA_DRIVER_ANDROID -#undef SDL_CAMERA_DRIVER_COREMEDIA -#undef SDL_CAMERA_DRIVER_DUMMY -#undef SDL_CAMERA_DRIVER_EMSCRIPTEN -#undef SDL_CAMERA_DRIVER_MEDIAFOUNDATION -#undef SDL_CAMERA_DRIVER_PIPEWIRE -#undef SDL_CAMERA_DRIVER_V4L2 -#undef SDL_CAMERA_DRIVER_VITA -#endif - -#ifdef SDL_RENDER_DISABLED -#undef SDL_VIDEO_RENDER_SW -#undef SDL_VIDEO_RENDER_D3D -#undef SDL_VIDEO_RENDER_D3D11 -#undef SDL_VIDEO_RENDER_D3D12 -#undef SDL_VIDEO_RENDER_GPU -#undef SDL_VIDEO_RENDER_METAL -#undef SDL_VIDEO_RENDER_OGL -#undef SDL_VIDEO_RENDER_OGL_ES2 -#undef SDL_VIDEO_RENDER_PS2 -#undef SDL_VIDEO_RENDER_PSP -#undef SDL_VIDEO_RENDER_VITA_GXM -#undef SDL_VIDEO_RENDER_VULKAN -#endif // SDL_RENDER_DISABLED - -#ifdef SDL_GPU_DISABLED -#undef SDL_GPU_D3D12 -#undef SDL_GPU_METAL -#undef SDL_GPU_VULKAN -#undef SDL_VIDEO_RENDER_GPU -#endif // SDL_GPU_DISABLED - -#if !defined(HAVE_LIBC) -// If not using _any_ C runtime, these have to be defined before SDL_thread.h -// gets included, so internal SDL_CreateThread calls will not try to reference -// the (unavailable and unneeded) _beginthreadex/_endthreadex functions. -#define SDL_BeginThreadFunction NULL -#define SDL_EndThreadFunction NULL -#endif - -#ifdef SDL_NOLONGLONG -#error We cannot build a valid SDL3 library without long long support -#endif - -/* Enable internal definitions in SDL API headers */ -#define SDL_INTERNAL - -#include -#include - -#define SDL_MAIN_NOIMPL // don't drag in header-only implementation of SDL_main -#include - -// Set up for C function definitions, even when using C++ -#ifdef __cplusplus -extern "C" { -#endif - -#include "SDL_utils_c.h" -#include "SDL_hashtable.h" - -// Do any initialization that needs to happen before threads are started -extern void SDL_InitMainThread(void); - -/* The internal implementations of these functions have up to nanosecond precision. - We can expose these functions as part of the API if we want to later. -*/ -extern bool SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS); -extern bool SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS); -extern bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS); - -// Ends C function definitions when using C++ -#ifdef __cplusplus -} -#endif - -#endif // SDL_internal_h_ -- cgit v1.2.3